The Eyes of Savras - The Homebrewery Savras has boundless magical ability that takes many forms, and can manifest differently depending on the circumstance. She claims to be a seer. As a bonus action you can activate an anti-magic aura in a 30ft radius sphere around you. Please enable JavaScript to get the best experience from this site. Northeast Tower This tower is the only one of the shrines four towers that has not fallen. His symbol is a monstrous eye, or a crystal ball fill ed with eyes. Savras Novices were referred . The atmosphere was not unlike that in Ilsensine's Caverns of Thought. It was located below Mystra's city of Dweomerheart and adjacent to the realm of Azuth. Weapon. [1], The gold remained well hidden and undiscovered in the form of the temple's bell despite rumors persisting even into the late 15th century DR that the folk of Conyberry had hidden their wealth in the Shrine of Savras.[6]. Pendant or Medallion. Additionally, this gem contains 3 charges and regains all expended charges after a long rest. Southwest Tower This roofless tower has a rubble-filled break in its southeast wall, S5. The Order of the Ori We the Ori are a religious group of extra-planetary travelers who have come from another world via the gate call, The Chappa Eye. The site was once a temple and was long abandoned until the oracles magic rediscovered it. [5] These wererats were displaced by a clan of orcs who had been driven from their own home at Icespire Hold by the white dragon Cryovain. For more information, please see our Some say he was once a mortal, one of the "mighty mages" who constructed the portals beneath the city of Raven's Bluff.. Once you use this ability you most finish a short or long rest before you can use it again. When you use this ability, you may choose to change the damage type into acid, cold, fire, lightning, poison, or thunder. A necklace symbolizing the all-seeing eye of Savras. The Scepter of Savras was an incredibly powerful artifact capable of containing the entire essence of a god. Although any being could thus imprison a god, only the avatar of another deity or a being which contained some portion of divinity within it (like a Chosen, a Banelich, or a Bhaalspawn) could release it (by speaking its true and complete name three times while striking it into the earth). [9], The Gurs were known to worship Savras, which may explain the survival of his faith during his long period of imprisonment. The dark purple, almost black color of this gem is riddled with twinkling flecks throughout, representing space and the stars therein. Heavy Armor or Shield. When you are hit with an attack that targets only you, you can expend 1 charge to make a Constitution saving throw (DC=8+the to-hit bonus the attacker added to their attack roll). [ edit Tooltip] Categories. [25] When possessed by Mystra, she appeared taller and her hair moved as if it were alive. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. This copy appears in an unoccupied space within 10 feet of you and uses the statistics of a flying sword (the GM has the creatures game statistics), with the following changes: The summoned weapon lasts until it is reduced to 0 hit points, is dispelled, or you dismiss it as a bonus action. The Church of Savras was a collection of clerics, monks, diviners and specialty priests called sibylites who were devoted to Savras, the All-Seeing One. If a creature's AC is reduced to 0 in this way, all armor and items that grant a bonus to AC is destroyed, and the creature immediately drops to 0 hit points. Any being viewed in the diamond could also have its mind read, although comprehension of the divine was not always enabled. The two contended before the Dawn Cataclysm, and Savras fell, although his church claims he did so deliberately after having foreseen the future. His titles include The All-Seeing, the All-Seeing One, Lord of Divination Magics, He of the Third Eye, and The Diviner. The ogres claim, main doorway. Lying amid the debris is a rusty iron bell that weighs 500 pounds, S6. The Eye was the divine realm of the Faernian god of divination, Savras, the All-Seeing One. Savras's temple is one of the oldest, grandest buildings in the city. Courtyard The orcs and ogres camp in this grassy courtyard, which is littered with bones, broken weapons, and shattered armor from past battles. Wiki Le Monde des Royaumes Oublis (French), Do Not Sell or Share My Personal Information. This chapel contained four narrow windows above a stone altar adorned with a carving of an eye. The dirt trail connecting the temple to Conyberry passed through a fortified gate in the north wall. Visitors were housed in the western wing, while the clergy made their home in the eastern wing. Manage all your favorite fandoms in one place! [7][2], Savras was imprisoned in the Scepter of Savras by Azuth, where he remained until the Time of Troubles in the Year of Shadows, 1358 DR. This was in the hope that their god might make their staff his temporary residence. The House of the All-Seeing Orb, the Hall of Pools and Mirrors Wiki Le Monde des Royaumes Oublis (French), With Azuth also among the dead powers, that means of destruction is obviously no longer available. Binds on Pickup. The 15 foot doors lead to a 50 foot wide chamber with a round altar in the center and a large crystal ball on top. Only he can say, and he refuses to speak on it. [3], The temple's location on an open plain made it easy to see enemies approaching, and it was built to be defensible. If this is true, perhaps Savras planned his own defeat as a feint in a long-term ploy for victory. Long before magic was taught in schools based on effect, Savras divided magic into methods of use and trains of thought. A follower of Savras named Sybella has taken up residence in the library below the Temple of Tyr. Each homunculus appears in an unoccupied space within 10 feet of you and uses the following changes to its base statistics: Each homunculus lasts until it is reduced to 0 hit points or you dismiss it as a bonus action. A magical orb shines down from the ceiling lighting the entire room. He also maintained a hidden shrine, called the Hall of Pools and Mirrors, deep within Candlekeep. For 1 minute, when a creature you choose enters the aura for the first time or starts their turn there, if it is under the effects of a spell or magical effect, the caster must make a concentration check against your spell save DC. The Scepter of Savras was an incredibly powerful artifact capable of containing the entire essence of a god. Forgotten Realms Wiki is a FANDOM Games Community. [13], Savras, a demigod, and Azuth, a wizard with god-like abilities, once dueled when Azuth contended for Savras's place. As soon as she is restored, Valin is able to see through the eyes of, accompanies the book and is tucked in an envelope that bears the seal of the House of the All-Seeing Orb, a temple of, use of it. She wants to speak to you in the worst way and has sent a constant stream of messengers reminding me to let you know that. Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and characters are property of Wizards of the Coast LLC in the U.S.A. and other countries. Bows and crossbows create their own ammunition, but still deal their normal damage. I was thinking of having a number of . Savras appears as a man with crystalline humanoid form, clear to all who saw him. Forgotten Realms Wiki is a FANDOM Games Community. Conyberry, Sword Coast North I don't know about that, but she is definitely a pest. Once you use this ability you cannot use it again until you finish a long rest. The new form that your weapon takes keeps the +1 bonus to attack and damage rolls, and has all the properties and limitations on its new form as if it was always a weapon of that type. The Shrine of Savras was a temple dedicated to Savras, god of fate and divination, located outside of Conyberry. Click the link to learn more. Read the following boxed text aloud: A ruin stands in the middle of a, S1. All expended charges return after a long rest. Xemru Thaal, High Priest of, , you can set up the terms of the rematch. Savras is a deity of wizards, fortune tellers, diviners, and those who unfailingly speak the truth regardless of whether listeners want to hear it. Added eye-inspired braziers at the entryway, as well as along the southern wall. Community content is available under CC BY-NC-SA unless otherwise noted. [1], The Sibylline Sisterhood was an organization of prophetic women who wandered west Faern providing prophesies for donations.[1]. Priest-Seers Sanctuary The priest-seers of, Location Overview Five miles south of Conyberry is a shrine dedicated to. Weapon. Explore the Aldani Basin. Wizards of the Coast LLC. The Shrine of Savras was a temple dedicated to Savras, god of fate and divination, located outside of Conyberry. Weapon. The adventurers continued sweeping through the shrine and found a chest of gold. When a creature you can see fails to hit you with a weapon attack or you succeed on a saving throw, you can use your reaction to summon a suit of animated armor (the GM has the creature's game statistics). Savras's temple is one of the oldest, grandest buildings in the city. Forgotten Realms Wiki is a FANDOM Games Community. Once you use this ability you cannot use it again until the next dawn. The large building is the compounds main temple, home to the priests and oracles of, returned. Members of the Church of Savras, The Church of Savras was a collection of clerics, monks, diviners and specialty priests called sibylites who were devoted to Savras, the All-Seeing One. Savras is the god of predetermined fate. A crystal is one of many tools used by Savras' followers for divination. The demi-god of divination, Savras is lawful neutral aligned. Its verdant color reflects that of the trees and forests, reminding the user that everything changes with time, and sometimes, with magic. The holy symbol of Savras. The gold, however, remained hidden in plain sight. The room contains six beds with moldy mattresses, the shattered remains of a wooden table, Yellyark And so after considering the matter for some time, the troubled god finally agreed to release Savras after the Time of Troubles in return for an oath of fealty. Rumor had it that the thoughts of Savras, and thus knowledge about present, past, and future, echoed through these caves, though only a very strong mind might gather useful information. On a successful save they are immune to the effects of this aura for 24 hours. The Lord of Divination lost his place as the god of spellcasters to Azuth and swore an oath of fealty to him, becoming the specific deity of his school of magic. Body Form - You have advantage on all Strength, Dexterity, and Constitution saving throws. Once you use this effect, you cannot use it again until you finish a long rest. This gem is a shade of blue as deep and vast as the ocean. Alai describes the book as a treatise on dark rituals and tells how it arrived at Candlekeep as a donation from a high priest of, S3. While wearing this item, you can use your reaction to change the form of your armor into one of the special forms below. [2] It lay at the end of a 5mile (8kilometer) dirt trail heading south from Conyberry. Visit the Thieves Guild for more Resources. A stone rock with the symbol of Savras etched on the surface. Eyes of, S7. Please support this site for more resources. As a reaction, when a creature that you can see comes within 15 feet of you, you can force that creature to make a Wisdom saving throw against your Intimidation check. [1][2], In the Great Wheel cosmology, the Eye lay on Arcadia's second layer, Buxenus. Although the spirit of Savras had desperately importuned the Chosen to release him, and had even granted her the ability to transform into a silver dragon to try and obtain her cooperation, she refused to trust him and instead carried the Scepter for many more years to aid her in her adventures. The target item must be non-magical. These orcs were eventually joined by a couple of wandering ogres. Manage all your favorite fandoms in one place! Additionally when you land a critical strike, the opposing creature's AC is reduced by 1d4 for 8 hours, this can stack. The Farseer was the second most powerful diviner of Faern in 1372 DR. The base was capped by a one inch (2.5 cm) diameter diamond bearing the symbol of Savras, while the upper end bore a three inch (7.6 cm) diameter diamond (which legends claimed had 1,000 facets) carved with the symbol of Azuth.[1]. Manage all your favorite fandoms in one place! She is dressed in the simple yellow robes, belted sash, and leather sandals of the priesthood of. [10], The most devout worshipers of Savras carried around elaborate staves with them at all times. For clarity's sake, I offer this record of the procedures performed on the donors and recipients, whose fates and organs are now bound to the oracle. Visitors Sanctuary Guests of the shrine were housed here. A deity devoted to revealing the truth might seem to have a weak draw in a city of merchants, but Savras was widely worshiped in Chult long before the M4. It was not until Azuth finally discovered its location, and Mystra intervened to keep the secrets her daughter had discovered through its powers from spreading across Faern, that Sylun finally turned the artifact over to the High One. As a bonus action you may expend a charge, coating the weapon in a deep blue aura which adds 1d4 of force damage to any attack from the weapon. [note 1] By stating Savras's name and that of the spell desired, the wielder could cast any cleric or wizard spell from the sphere or school of divination, as well as those which blocked such magic. A door with the symbol of Savras painted nearby. The wererats invaded the mine after orcs pushed them out of their previous lair an old shrine near Conyberry (see Shrine of, - Sources->Baldur's Gate: Descent into Avernus, laugh Rahima Sajiressa (lawful neutral human acolyte of, translucent crystal. The item also becomes magical, and must be attuned to. [1], In the late 15th century DR, the interior of the shrine was crumbling and filled with dust and bones. The weapon uses your Strength or Dexterity, as appropriate, and uses your proficiency bonus for attack and damage roles. [1][3], Eventually the Lord of Spells was victorious and succeeded in imprisoning his rival in this artifact, which he had constructed for the purpose before the conflict began (although Savras's church claimed their deity had deliberately allowed his fall after divining the future)[4]. Location Used in Quest "Searching the Present". His clergy was still sparse in the late 14th century DR, as Savras had just been released from his centuries-old prison. Humanoid bones litter the dusty floor, and a 10-foot-square hole in the ceiling leads to the, chapter 2). Magic-seeking mercane could be found here, as well as inevitables and angels serving the All-Seeing One.[1][2]. On a success you cause the attacker to take damage equal to half the damage you just took. [1], The main hall of the shrine was a vaulted chamber supported by two rows of massive columns. (Character) A clue to the possible location of the Staff of Savras. It had been Azuth's intention to carry the Scepter indefinitely as a staff of office, the power of which he could draw upon to augment his own. A deity devoted to revealing the truth might seem to have a weak draw in a city of merchants, but, as leader as long as any of them survive. and our His symbol is a monstrous eye, or a crystal ball filled with eyes. Savras (pronounced:/svrs/SAV-ras[2]) was the deity of wizards, divination, fate, and truth in the Faernian pantheon. Shell provide her own food and supplies, and donate another 100 gp to the expeditions expenses. The animated armor appears in an unoccupied space within 10 feet of you and uses the following changes to its statistics: This animated armor lasts until it is reduced to 0 hit points, is dispelled, or you dismiss it as a bonus action. The walls are lined with depictions of Savras carved from white marble seated ontop of an onyx dias. Temple of Savras Savras is a deity of wizards, fortune tellers, diviners, and those who unfailingly speak the truth regardless of whether resembles an unblinking eye, staring skyward. On a failed save they are stunned until the end of your next turn. The cleric of Savras is a balding male, with frizzy graying hair, in his mid 50s. Below are images related to the deity. The weapon gains a bonus to its hit points equal to your character level times 1d6, and cannot regain hit points unless it is resummoned. [1], It was said that the Scepter could only be destroyed if it were used to imprison an avatar of Azuth himself. Basic Information[1] Savras's temple is one of the oldest, grandest buildings in the city. It is filled with the signs and symbols of, , but whether it was built as a temple to the god or whether it was constructed by, Sarnaster. Once you use this ability you cannot do so again until you finish a long rest. However, Savras retained just enough divine strength to teleport the Scepter away into the Realms, where his divinatory power was sufficient to block Azuth's. Contents Location Structure Interior Defenses History Rumors & Legends Grandfather Zitembe zeh-TEM-bay Priest at the Temple of, mist, or a single star Oghma, god of knowledge N Knowledge Blank scroll, a long braid. On a fail, the spell consumes any material components and spell slots as normal, but has no effect. Once you use your reaction to change your armor's form, you cannot do so again until you have finished a short or long rest. There's no link between the shrine and the dragon, but between the players and the dragon, and it's Savras' nature to reveal such connections. Heavy Armor or Shield. Crystal ball containing many kinds of eyes, Crystal ball with countless eyes of many different types dancing inside. The majority of his clergy was composed of sibylites. On a fail, the target is charmed by the wearer until the aura ends. If the deity existed in other worlds or spheres it would continue to do so there, with only Toril being blocked to it. Semantic MediaWiki was installed and enabled but is missing an appropriate upgrade key. Semantic MediaWiki's internal database structure has changed and requires some adjustments to be fully functional. I'm already level 16, and expected to meet the Seer by now. [1] Savras is a god of divination and fortunetelling. Thanks to some combination of the wild magic of the Time of Troubles and Savras's power within it, the Scepter was able to teleport at random and could not be located by any sort of magic. This doesn't reflect the latest rules and lore. His statements were clear, concise, and rarely what the listener wished to hear. At that time there were two gods who had been elevated by Mystra from among the mortals to have rulership over spellworkAzuth, who claimed dominion over all wizards and was in fact the first Magister, and Savras, who specialized in divination magic and was popular in the southern lands, particularly Tashalar. Savras' clergy was collectively referred to as the divinators. Each homunculus you summoned in this way gains a bonus to its attack and damage rolls equal to your proficiency bonus. He is portrayed as a man with a crystalline face, clear to all who see him. Forgotten Realms Wiki is a FANDOM Games Community. Savras is a deity of wizards, fortune tellers, diviners, and those who unfailingly speak the truth regardless of whether listeners want to hear it. In the Forgotten Realms, tortles are especially fond of Eldath, Gond, Lathander, Valins Tomb Valins tomb exists on its own demiplane. This effect lasts for 1 minute and you regain all expended charges each day at dawn. The All-Seeing, Lord of Divination, He of the Third Eye. Savras is a fictional Faernian demipower deity of the Forgotten Realms campaign setting.. Savras was a god of mages and wizards in the service of Mystra, goddess of magic. Since the deity would also still possess all of its abilities which didn't depend on a physical body, and would be constantly working to achieve its freedom, those who bore the Scepter did so at their peril. [1], For centuries after this, the Scepter passed from one owner to another throughout Faern until eventually it fell into the possession of Sylun Silverhand. It was delivered with a handwritten note reading, As fate wills it, signed by Xemru Thaal, a high priest of, contracted wholl bring an item to order, for the right price. When you are targeted by a spell whose effects would charm, frighten, stun, or paralyze, you can make an Intelligence saving throw (DC=8+the original caster's spellcasting modifier). Name: Savras Divine rank: demigod Title (s): The All-Seeing, Lord of Divination Magics, the Diviner Symbol: crystal ball containing many kinds of eyes Home plane: Alignment: lawful neutral Portfolio: divination, fate, truth Worshipers: Worshiper alignments: LG, NG, LN, N, CN, LE Cleric alignments: LG, LN, LE, NG, N His symbol is a monstrous eye, or a crystal ball filled with eyes. Once you use this ability, you cannot use it again until you finish a long rest. [1], The shrine was built of stone. Alternatively, a hakeashar, nishruu, or magedoom could be substituted, and there were other sages who claimed all that was needed was for an avatar of Mystra to snap it between her fingers. Created by the god Azuth and used to contain the deity of divination whose name it came to bear, it was lost for centuries in the Realms. Pendant or Medallion. It was the site of the last stand of the people of Conyberry when their town was destroyed by barbarians, and it remained in ruins as of the late 15 th century DR. Inside the shrine's chapel the adventurers saw several images of large eyes in engravings or on the tattered vestments of the long-dead priests, Shanjan recognized the symbol to be that of Savras, the god of mages and wizards of divination. His many statues are portrayed with his palms upward in a gesture of supplication, with blank eyes gazing off to the future. Some say he was once a mortal, one of the mighty mages who constructed the portals beneath the city of Raven's Bluff. The Farseer administrated the House of the All-Seeing Orb, a great temple of Savras in Tashalar. Non-divinities imprisoned in the Scepter would remain unaging, aware of the outside world but unable to communicate with anyone, until released; the longer such a creature was held, the more likely they would go completely mad. For the beholder crime lord, see. A hole in the center of the ceiling gave a clear view into the belfry, and a massive door in the southern wall led to a semicircular chapel. Savras's temple is one of the oldest, grandest buildings in the city. https://homebrewery.naturalcrit.com/share/gZ5m-w3UP. A muted blue sash hangs across his chest from his right shoulder, and he has on simple sandals. His holy symbol is a crystal ball with many monstrous eyes. Southeast Tower Little remains of this tower. Its unlikely that the holy symbol of Savras is a staff as he was imprisoned within one when Azuth rose to be god of all wizards. Temple Contents Cosmography and Description Inhabitants Appendix References Connections Cosmography and Description In the Great Wheel cosmology, the Eye lay on Arcadia 's second layer, Buxenus. Additionally, Savras's divine energies which had been absorbed into the Scepter through the centuries imbued it with various divinatory abilities. [1][3] In the late 15th century DR, these walls lay in ruins, the gate was broken, and all towers save for the northwestern one had collapsed. You may also consult the following pages for further assistance: Changes to the list of fixed properties and may require additional table(s), Changes to the overall table structure or indices requirements, Changes to the selected storage or query engine. Heavy Armor or Shield. Additionally, when you are targeted by a spell that deals damage and forces you to make a saving throw, you can use your reaction to expend a charge and change the type of saving throw. For example you can change a longsword into a warhammer, or a quarterstaff into a longbow. It reminds us that, just like the stars in space, something can be created from nothing with enough time and energy. Each hostile creature who is in the area when it is activated, or enters the aura of the first time, must make a Charisma saving throw (DC 15). His symbol is a monstrous eye, or a crystal ball filled with eyes. Other titles used in ascending order were Truth Speaker, Savant, Scholar, Sage, Clairvoyant, Soothsayer, Prophesier, Prophet, and Oracle. Like the latter, it consisted of a number of caverns, though it was smaller in scope. The animated armor gains a bonus to its hit points equal to your character level times 1d6, and cannot regain hit points unless it is resummoned. Favored deity This gem is a bright shade of green. Additionally, this item has 3 charges. A rusty iron portcullis blocks the south exit, but is bypassed by a rubble-filled hole in the southwest, S8. While wearing this item, immediately after you cast a spell on your turn, you can use a bonus action to summon up a number of homunculus equal to the spells level (the GM has the creatures game statistics). Forgotten Realms Wiki is a FANDOM Games Community. Long before magic was taught in schools based on effect, Savras divided magic into methods of use and trains of thought. [7], Savras was particularly beloved in the nations of the Chultan Peninsula (Tashalar, Samarach, Nimbral, and so on, where scrying and spying were practically the national pastimes because the inhabitants' fear of the yuan-ti. Savras ( pronounced: / s v r s / SAV-ras) was the deity of wizards, divination, fate, and truth in the Faernian pantheon. Reddit and its partners use cookies and similar technologies to provide you with a better experience. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. When you cast a spell that deals damage, you can expend a charge to change the damage type of that spell. [2][note 2]. The majority of his clergy was composed of sibylites.

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